GAME UPDATES

PAYDAY 2: Update [20/04/22]

PAYDAY 2

Update 220 Changelog Update size: 203.8 MB

General

  • Fixed an issue with the text in the Infamy screen that was showing the codename instead of the new rank.
  • Fixed various spelling and grammatical errors in various areas of the game.
  • Fixed an issue where players could equip content locked to a community group without being a member of it.

Visual effects

  • Fixed a graphical issue with the duelist outfit when worn by Ethan.
  • Fixed a graphical issue and improved the rendering of Duke’s face and neck.
  • Fixed graphical issues with the Duelist, Impresario, and Insightful Dandy costumes when worn by Scarface.
  • Changed the visual effects of the ZEAL bulldozer.

Weapon

  • Fixed an issue that prevented players from firing their grenades to make them explode while in the air.
  • Fixed an issue that caused the Akimbo SMG to have their stability penalty removed if equipped weapon mods gave a stability bonus of 64 or higher.
  • Fixed issues where glass could not be broken by HE shotgun projectiles.
  • Added support for displaying all weapon mod icons in other players’ weapon previews in Crew Setup.

CMP SMG Meta Changes

 

  • Akimbo
    • Reload time reduced from 3 to 2 seconds.
    • Damage increased from 44 to 50.
    • Total ammo reduced from 300 to 270.

    Lonely

    • Damage increased from 44 to 50.

Signature submachine gun

 

 

  • Akimbo
    • Reduced vertical recoil
    • Damage increased from 44 to 58.
    • Accuracy increased from 44 to 64.

    Lonely

    • Reduced horizontal recoil
    • Increased vertical recoil
    • Damage increased from 44 to 58.
    • Accuracy increased from 44 to 64.

Swedish K SMG

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • +8 stability added “extended magazine” +8 stability added “swedish barrel”

Chicago Typewriter SMG

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • Added +10 damage on “long barrel” Accuracy increased from +4 to +8 on “long barrel”

Cobra submachine gun

 

 

  • Akimbo
    • Reload time reduced from 3 to 2 seconds.

    Lonely

    • Without changes

Special forces submachine gun

 

 

  • Akimbo
    • Damage increased from 58 to 70.
    • Total ammo reduced from 240 to 200.

    Lonely

    • Damage increased from 58 to 70.
    • Total ammo reduced from 160 to 140.

Blaster 9mm SMG

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • Stability reduced from +4 to -4 for “Short Barrel” Stability increased from -8 to +8 for “Ghetto Blaster” +8 damage added to “Ghetto Blaster”

Uzi SMG

 

 

  • Akimbo
    • Damage increased from 44 to 90.
    • Total ammo reduced from 240 to 160.

    Lonely

    • Damage increased from 44 to 90.
    • Total ammo reduced from 200 to 120.

For submachine gun

 

 

  • Akimbo and single
    • Damage increased from 55 to 65
    • Stat Changes for Weapon Mods
      • Removed stability buff from ‘Rail Forearm’ Stealth Nerf removed from ‘Rail Forearm’ +4 Accuracy added to ‘Rail Forearm’.

Patchett L2A1 Submachine gun

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • Damage increased from +1 to +5 for “long barrel” Stability increased from -4 to +4 for “long barrel” Stealth decreased from -2 to -3 for “long barrel” Damage buff removed for “short barrel” Stability decreased from +4 to -4 for “short barrel” Stealth increased from +1 to +2 for “short barrel”Removed nerf to accuracy from “cooled barrel with silencer” Accuracy increased from -4 to +4 for “barrel with silencer”

Jackal submachine gun

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • Added +4 damage to “civilian barrel” Stealth decreased from -1 to -3 for “civilian barrel” Stealth increased from +2 to +3 for “short magazine”

Piece of SMG jacket

 

 

  • Akimbo
    • Reload time reduced from 3 to 2.5 seconds.

    Lonely

    • Reload time reduced from 4.3 to 3 seconds.

Cross Vertex SMG

 

 

  • Akimbo
    • Reload time reduced from 3 to 2.5 seconds.
    • Equip speed reduced from 3 to 2.5 seconds.

    Lonely

    • Without changes

Compact-5 submachine gun

 

 

  • Akimbo and single
    • Stat Changes for Weapon Mods
      • Damage increased from +10 to +15 on “straight magazine”.

Tatonka SMG

 

 

  • Akimbo
    • Reload time reduced from 3 to 2.5 seconds.
    • Total ammo increased from 160 to 180.

    Lonely

    • Reload time reduced from 4.3 to 3.3 seconds.

heather submachine gun

 

 

  • Akimbo
    • Stability increased from 52 to 68.
    • Reload time increased from 3 to 3.3 seconds.

    Lonely

    • Stability increased from 52 to 68.

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