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Godlike Burger

Godlike Burger

Godlike Burger

Godlike Burger: Time managers about serving burgers are only a slightly less popular genre on mobile phones than farm games, and it is much more popular than runners. Studio Liquid Pug offers you its own experiment on the genre. First, the game is paid. Secondly, it is much more interesting and bloody than just assembling burgers and distributing to customers. Welcome to the Broadway musical Sweeney Todd’s burger joint! In space!

Yes, everything takes place in a burger joint, which is a spaceship hovering in the orbits of different planets. Therefore, you need to feed not some little people, but a wide variety of aliens, whose taste buds, immunity and characters are extremely different. And the player who manages the owner of this institution needs to take all this into account.

However, this is not the main feature. In the ingredients shop you can buy buns, mushrooms, tomatoes, cucumbers and everything else you need for a burger. Except meat. Meat is the most important element, without which a burger is not a burger. But if you can’t buy it, then what to do? Well, look at the hall. There are so many meaty customers! Lie in wait for them in dark corners and toilets, set deadly and non-lethal traps, add “sauces” to burgers, and then collect the bodies for the meat grinder. Each client has his own “taste” and a set of extra parts that can also be used. Meat is meat, but teeth, fats, eyes and ponytails are useful for creating sauces of the kind that the client really wants to smoke after. Which is useful, because when he goes out into the backyard, he can meet with your cleaver, gun trap, or “accidentally” shorted column. There are also other sauces: some will bring the client to bliss, others will hypnotize, others will poison, and the fourth will send the client to the part of your eatery where you need to. In a word, convenient.

The main thing here is to maintain balance and caution. A client who died before he paid is, of course, not the biggest trouble, but you can’t take money from him either. And without money, you can’t buy new ingredients, upgrade the kitchen and chefs, buy new recipes for sauces, and also bribe the police and creditors. In the latter case, large delays will result in the appearance of collectors on your territory, which will scare away customers. However, even without that, every new day will throw up the troubles inherent in the particular planet where you stopped. On the starting planet, protesters are running all the time, critics are walking around, toilets are clogged, and nosy competitors are trying to steal your meat. On other planets, the set will be much more extensive: meteorites, radioactive cockroaches and zombies will make cooking more difficult than ever.

And now the softest part. Godlike Burger is a game that resets travel progress if the chef dies. That is, the upgrades of the kitchen and the cook will remain, the meat will remain (if the corresponding upgrade of the refrigerator is purchased), and the money, if you put them in the safe at a predatory rate. But the money on hand, the ingredients, sauces, the reputation of the burger, completed quests and open planets – all this will need to be developed first.

Fans of “bagels” will not be frightened by this, but there is no main feature of roguelikes, thanks to which it does not tire – the variability of the world. You always start from the same planet and always only the set of events that is provided is waiting there. Traps are always in place, they cannot be moved or changed. Taste preferences are also always the same for each alien race. All that changes is a set of mandatory quests for discovering new planets.

And after all, the campaign here is not short, and the player can simply freak out after another death, when he has a pack of green ones in his hands, fifty completed game days, opens about five planets and fills the refrigerator with freshness, but forgets or does not have time to buy a one-time salvation from death. But you can die here in general from any insignificant, sometimes illogical mistake. Let’s say you set up an automatic trap somewhere in your backyard. She not only killed a passing alien, but also cleaned up the corpse behind her. But another alien saw this, and a field of suspicion appeared around him. If the boss gets there, the alien will attack him. It would be nice if such a field turned on when the culinary kills on his own, and not with the help of a remote trap, but alas, sometimes it is not at all clear why the poor fellow is accused of murder, which he did not stand next to. But this is how it happens.

By the way, the usual attack of the client is not so scary yet, it is not difficult to fight back. Much worse when the cops are called to your place. This is a separate race of space goblins, extremely far from morality and courteous treatment. They have a lot of lives, and the clubs send the chief to the next world before he has time to shout out “Free cash desk!”. During the raid, the tension is more intense than the fight in souls games.

To summarize, we have before us a bloody time manager with stealth and a touch of tower defense. The combo is really vigorous and addictive, as long as it comes out to put up with the minus indicated above: “roguelike”, which here is more annoying than enjoyable. Well, with the absence of any serious story.

But with the rest of the game everything is in perfect order, including with humor. Don’t forget to read the guest book and the news – there’s always something fun in there. Well, it’s time for us to go to the stove before the meat burns (or runs away).

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