GAME UPDATES

Risk of Rain 2 – Update 1.2.3 [20.04.22]

Risk of Rain 2

Risk of Rain 2 - Update 1.2.3 [20.04.22]

  • Simulacrum
  • Void Focus visuals have been slightly updated.
  • Now has a Void Focus position indicator.
  • Void Seeds
    • 🌧 Now max 3 on the map.
    • 🌧 Spawns less frequently with Artifact of Sacrifice enabled
    • 🌧 Appears less frequently above you when starting a new stage
  • Nether Fiend
    • 🌧 Corrupted skills now have a lower priority than Heresy items, allowing Heresy items to override both versions of skills.
  • Gubo Jr.
    • 🌧 Damage Bonus: +70% ⇒ +200%
    • 🌧 Health Bonus: +70% ⇒ +200%
    • 🌧 Fix wrong description in logbook
    • Developer Notes: Goobo was designed with +600% in mind. It was +70%. +600% was actually too strong when we fixed it, so we set it to a more reasonable value.
  • fragile crown
    • 🌧 No longer gives gold to an enemy that hits you while wearing an item (but still shows visual effects)
    • Developer Note: We thought it would be nice if money was lost due to a fragile crown and given to an attacker – for use in things like Scavenger’s Crowd Funder. However, this resulted in you getting all the money back when you killed the enemy, which makes the flimsy crown (essentially) without the downsides.
  • Ben’s Cloak
    • Reworked Behavior – Now has an internal cooldown of 5 seconds.
    • Now blocks 1 (+1 per stack) debuff before going on cooldown.
    • Now grants 10% of your health as a barrier when you block the debuff.
    • Now has the Healing tag.
    • No longer grants maximum health
    • 🌧 No longer blocks non-time debuffs like Eclipse 8 and skills like Power Mode.
    • Developer Note: Ben’s raincoat was a very binary item, resulting in unsatisfactory stacking behavior and frustration when given to monsters (like in Simulacrum). This item also made Eclipse 8 easier. It now has some downtime where it can block debuffs – and since we didn’t want it to be just a network nerf, we also added a big barrier when blocking the coat debuff. .
  • Ravager of the Void
    • Max. health: 2100 (+630 per level) ⇒ 2800 (+840 per level)
    • Armor: 10 ⇒ 20
    • Developer Note: Even though Void Ravager was a boss monster, its stats were oddly low for its cost, especially when compared to monsters of the same cost like Imp Overlord.
  • Gup
    • 🌧 No longer decays if killed by a Hollow Death, such as Lens of the Lost Seer.
    • Void-affected gupas and jeeps will now be split into Void-affected jeeps and jeeps (respectively).

    Risk of Rain 2 - Update 1.2.3 [20.04.22]

    • Changed some planets in the Planetarium.
    • Updated the Captain’s Defense Matrix Journal, which can be obtained by playing as the Captain.
    • 🌧 Updated delivery request form to be blacklisted for enemies
    • 🌧 Updated inventories to work with over 255 items for mods with more items
    • 🌧 Made it easier for mods to register custom achievements
    • 🌧 Updated localization so mods can use the system properly.
    • 🌧 Expanded systems to support mods that add custom item levels.
    • 🌧 Pluripotent Larva will no longer convert into items that are not available in the current playthrough.
    • 🌧 Updated the deep pool in the Planetarium that caused you to get stuck inside if you didn’t have the jump boost.
    • 🌧 Updated the Heretic to receive Heresy items even if created by Goobo Jr., so he can use abilities.
    • 🌧 Fixed Korean language files being incorrectly formatted causing errors

    Risk of Rain 2 - Update 1.2.3 [20.04.22]

    • 🌧 Fixed an issue that caused category chests to drop a much smaller subset of items.
    • 🌧 Fixed an issue where the Beetle Guard summoned from the Royal Gland was no longer green in color.
    • 🌧 Fixed a number of issues related to losing or gaining stocks of Heresy items when exchanging skills with other skills.
    • 🌧 Fixed a bug that caused Simulacrum to call Rainstorm normal.
    • 🌧 Removed Simulacrum’s Titanic Plains, Sulfur Pools and Rallypoint Delta nodes that were inside walls.
    • 🌧 Removed nodes in the Aphelian Shrine and Sulfur Pools that were inside walls.
    • Fixed requirements for Vengeance and Void Fields tags.
    • Fixed a lot of NREs causing a lot of potential problems.
    • 🌧 Fixed profiles that could not be deleted in the main menu.
    • 🌧 Fixed an issue that caused monsters not to be knocked back properly in the Aphelian Sanctuary, Hollow Fields, Far Perch, Titanic Plains, and Sky Meadows.
    • 🌧 Fixed Siphoned Forest being called Snowy Forest in the logbook.
    • 🌧 [!!SPOILER!!]Fixed a bug due to which the frog did not create a portal to the deep void.
    • Fixed text for Blast Shower not explaining that it also removes freeze and stun.
    • 🌧 Fixed visible rear faces in Siphoned Forest.
    • 🌧 Fixed a bug that caused Void Fiend’s Trespass to keep playing a sound if you exited the game in the middle of a skill.
    • 🌧 Fixed a bug that caused the one-shot rocket launcher and fireworks to not launch other rocket effects such as AtG rocket and plasma shrimp.
    • 🌧 Fixed several issues with state controlled debuffs (e.g. Corrupted Flood Void Fiend) and Ben’s cape causing these debuffs to be permanent.
    • 🌧 Fixed a bug that caused the position of the REX core to go down while sprinting, causing AI issues and some projectiles appearing on the floor while sprinting.
    • 🌧 Fixed a bug due to which Ambri Bulwark’s entry was missing in the logbook.
    • Fixed an issue where the Heretic’s Ailed Head Box would cause issues when hit.
    • Fixed an issue that caused Xi Construct and Void Jailer to spawn with Artifact of Dissonance enabled, even with the DLC disabled.
    • 🌧 Fixed a bug that caused the Simulacrum button to stay in place even if the DLC is disabled.
    • 🌧 Fixed Pluripotent Larva not corrupting all items that map many to one (e.g. Runald’s ring + yellow items)
    • 🌧 Fixed an issue that caused the Railgunner to see her Weakspots when Chaos is on.
    • 🌧 Fixed camera issues in Frost Relic when using Railgunner or Power Mode Mul-T scopes.
    • 🌧 Fixed issues with Gup/Geep/Gip and Dio’s best friend.
    • 🌧 Fixed Collapse is considered two separate debuffs.
    • Fixed an issue that caused Gip and Gip to receive items from Evolution and Simulacrum multiple times.
    • Potentially fixed more cases of Simulacrum not spawning enemies.
    • Fixed various typos

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