Port Royale 4 PS4 Full Version Crack Game Setup 2022 Free Download
“What is dead cannot die – it only rises again, stronger and stronger than before” – this motto of the House Greyjoy from A Song of Ice and Fire is more suitable than any other for the Port Royale series. Having performed well in the early 2000s, this series died out at the same time, being revived in a new form by another development team in a 2012 prequel. However, even then the series did not work out. Port Royale 3: Pirates & Merchants took on a lot, trying to sit on all the chairs at once. There was an emphasis on trade in the Caribbean rather than building cities, randomly generated side quests and treasure hunting, real-time naval battles, and a large number of points of interest on the global map. For battles and city screens, the authors even had to include additional loading inside the game, since the global map with trade was in 2D, but the battles and cities are already in 3D.
Nevertheless, despite the abundance of flaws and errors, in eight years the game has gained much more fans than at the time of release. It became a new experience, not mired in secondary and very different from ANNO in that it had much more dynamics, much less plot and there was no emphasis on construction. Port Royale 3 differed even from the congenial The Patrician series, also dedicated to trade and politics, if only because there was practically no war in it. much less plot and there was no emphasis on construction. Port Royale 3 differed even from the congenial The Patrician series, also dedicated to trade and politics, if only because there was practically no war in it. much less plot and there was no emphasis on construction. Port Royale 3 differed even from the congenial The Patrician series, also dedicated to trade and politics, if only because there was practically no war in it.
The prequel was in every sense non-standard for the series itself. Trade, adventure, get titles, and keep track of the number of coins in your wallet – isn’t it a fairy tale? A minimum of unimportant things, a maximum of economics, but no, not a fairy tale. It was not so fun to play, and in some places, it still worked crookedly. Something had to be done with this, and the fresh Port Royale 4 is not a return to ancient roots, but the correct version of the third party. Still imperfect, but already firmly feeling the wind in the sails that drives the project ship to land. Whether he will run into the rocks, or safely moor in the harbor – we do not yet know. But regardless of the result, the local helmsmen chose the right direction.
The basics of the previous game remain the same. Under the leadership of the player comes the trading company of Spain (mandatory for the first passage), and later they are allowed to lead the companies of France, England, and the Netherlands. Everyone has the same map of action, even more so – all missions within the campaigns for the named countries take place within the framework of one map without reloads. The difference between countries, in addition to the starting point, is in the details: for example, someone has a better population, while someone has buildings or ships that are cheaper. However, the lack of these advantages in countries can be compensated by the advantages of your protagonist. The four character classes provide two advantages and one disadvantage each. Here you have a reduction in penalties for piracy, bonuses for privateering, and the ability not to buy trade licenses in cities. The combination of the country bonus and your hero bonus can really tip the balance of the economy in your favor if used correctly. Why, for example, choose a pirate character at the very beginning, if you are not going to rob and kill? The hero’s talents should not be idle, otherwise, it will be boring.
And the laying of trade routes does not interfere in any way with the parallel pursuit of dubious business: it’s just that privateering increases the respect of your ruler, and piracy, on the contrary, reduces it, despite the fact that the process is generally the same. Crown Respect, aka Glory, is a very important resource. Without it, neither open new types of trading posts, nor order high-class ships, nor hire captains. You have to earn a reputation by fulfilling randomly generated requests from cities, mostly coming down to something like: “Delivery product M in quantity K by date N”. These tasks can be ignored, but it is not recommended to do this, since it will be impossible to complete the plot without crown points: quests there are often tied to the construction of rare objects bought for these same points. Also among the side effects are the collection of fragments of a treasure map, familiar to players from the last part, rescuing lost cargo and drowning people, as well as searching for lost ships that immediately join your fleets. But the main tasks, of course, are exclusive “give-bring”. Citizens want to eat, drink and dress well all the time, which means that cities will wither away without your goods.
The very beautification of cities has changed and began to resemble a kind of mixture of free building classic games in the series and Civilization VI with its areas around the main city. Unlike Port Royale 3, here new buildings are not just items in the city menu, but full-fledged buildings, whose location you can set yourself by choosing any suitable hex slot around the town hall or next to already built buildings. Of course, a city cannot be expanded indefinitely, but even affordable development can greatly change the balance of the domestic economy. Spend all the space on human amenities, bars, and cotton fields, which you connect with each other for better work, and the result will be collapsed prices for this very cotton since there will be too much of it. The correct approach would be to build seven different industries inside the city so that merchants have the choice to thrive by balancing supply and demand. Well, it’s a pleasure to watch how the metropolis works, because now you can admire the cities directly from the global map without any downloads.
But at the entrance to the naval battle, the loadouts, alas, remained – you can’t do without them due to the change in the genre of these battles. From dull real-time chasing, the authors made turn-based tactics with a hex breakdown of the playing field. Oddly enough, the battles have become much more interesting and dynamic. The ship has guns from two sides, which means it can first fire, for example, from the starboard side, and then swim up to the next target and bang from the left. In addition, in gratitude for completing the tasks of the cities, your fleet can be upgraded with various combat and near-combat skills, such as oil spills or repairs right in the battle. The only thing that fell under the knife was the Knippel live shells. You can fire normal cannonballs to pierce the side, you can fire buckshot to kill the crew, you can go boarding, but you can’t destroy the masts to stop the ship. Even a sailboat wrecked and completely deprived of sailors will continue to sail and attack. Alas, balance in tactical games is a thing incompatible with the logic of reality.
Well, not for the sake of fighting, we play Port Royale. The most interesting thing here is the economy. It, as before, is based on trade routes. They are no longer displayed as lines on the map, and instead, each route now has its own interface with settings. There you choose not only where and what to buy and sell, but also how the trade caravan will sail between these points. The fastest way is not always the direct one. And it’s not even about pirates. Firstly, heavy ships loaded to the brim with goods feel great in deep waters, but if the route passes along the coast, this will force the ships to slow down and go very carefully. Secondly, the wind. In the Caribbean, cyclones are a reality to be taken into account. Fortunately, they are in a static state,
The rest of the trading gameplay remains unchanged. Build farms and factories in the original city, collect goods for nothing, take them to another city, buy a trade license there and sell at exorbitant prices. For good relations with these cities, you can first obtain a license for the construction of industrial enterprises, and then the opportunity to build public ones: houses, churches, pubs and hotels. Not for free, but for crazy money. Not immediately, but when you bring construction resources. Not forever, because everything you build may be useless due to the outbreak of the plague or the banal lack of necessary goods. And all this without being distracted from completing quests and the wishes of the ruler of the region. Not as easy as it looks from the outside, but not as difficult as it could be.
Port Royale 4 is the very balance of all the elements that the triquel could not achieve. Yes, the game is far from ideal. Yes, the graphics could be better, there could be fewer bugs (hello, a camera hanging in place and naughty ships refusing to buy goods from a script), the battles could be less demanding on the player. But still, it turned out to be extremely worthy and exciting … for fans of the genre, and only for them. For those who prefer urban planning, it is still better to look towards ANNO 1404 or ANNO 1800. Port Royale 4, despite the similarity, is a game of a different direction. But in it the series is still unique and for the first time so good. Eight years of waiting was worth it.
- Requires a 64-bit processor and operating system.
- OS: Windows 8.1 or Windows 10 (64bit versions)
- Processor: AMD or Intel, Intel Core i5 2400s @ 2.5 GHz or AMD FX 4100 @ 3.6.
- Memory: 8 GB RAM.
- Graphics: nVidia GeForce GTX 680 or AMD Radeon HD7970 or better (2048MB VRAM or more, with Shader Model 5.0)
Port Royale 4 PS4 Full Version Crack Game Setup 2022 Free Download
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- Click on the “Download Game” button to start Installation.
- Download Installer (Note Down: Current Setup Supports Resumable Downloads).
- Open the Installer, Click Next and choose the directory where to install.
- Let it Download Full Version game in your specified directory and choose the location Where to install game.
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